pub struct TextureComponentSwizzle {
pub r: ComponentSwizzle,
pub g: ComponentSwizzle,
pub b: ComponentSwizzle,
pub a: ComponentSwizzle,
}Expand description
Specifies the texture component swizzle for each channel.
Used in TextureViewDescriptor::swizzle.
Example:
// The swizzle maps `xgxr` to `rg01`, or maps `rgba` to `ag01`
TextureComponentSwizzle {
r: ComponentSwizzle::A,
g: ComponentSwizzle::G,
b: ComponentSwizzle::Zero,
a: ComponentSwizzle::One,
};Fields§
§r: ComponentSwizzleReplace the red channel with the ComponentSwizzle.
g: ComponentSwizzleReplace the green channel with the ComponentSwizzle.
b: ComponentSwizzleReplace the blue channel with the ComponentSwizzle.
a: ComponentSwizzleReplace the alpha channel with the ComponentSwizzle.
Implementations§
Source§impl TextureComponentSwizzle
impl TextureComponentSwizzle
fn select(&self, component: ComponentSwizzle) -> ComponentSwizzle
Trait Implementations§
Source§impl Clone for TextureComponentSwizzle
impl Clone for TextureComponentSwizzle
Source§fn clone(&self) -> TextureComponentSwizzle
fn clone(&self) -> TextureComponentSwizzle
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TextureComponentSwizzle
impl Debug for TextureComponentSwizzle
Source§impl Default for TextureComponentSwizzle
impl Default for TextureComponentSwizzle
Source§impl<'de> Deserialize<'de> for TextureComponentSwizzle
impl<'de> Deserialize<'de> for TextureComponentSwizzle
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Hash for TextureComponentSwizzle
impl Hash for TextureComponentSwizzle
Source§impl PartialEq for TextureComponentSwizzle
impl PartialEq for TextureComponentSwizzle
Source§impl Serialize for TextureComponentSwizzle
impl Serialize for TextureComponentSwizzle
impl Copy for TextureComponentSwizzle
impl Eq for TextureComponentSwizzle
impl StructuralPartialEq for TextureComponentSwizzle
Auto Trait Implementations§
impl Freeze for TextureComponentSwizzle
impl RefUnwindSafe for TextureComponentSwizzle
impl Send for TextureComponentSwizzle
impl Sync for TextureComponentSwizzle
impl Unpin for TextureComponentSwizzle
impl UnwindSafe for TextureComponentSwizzle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more