wgpu_core::indirect_validation::draw

Function create_validation_pipeline

Source
fn create_validation_pipeline(
    device: &dyn DynDevice,
    module: &dyn DynShaderModule,
    pipeline_layout: &dyn DynPipelineLayout,
    supports_indirect_first_instance: bool,
) -> Result<Box<dyn DynComputePipeline>, CreateIndirectValidationPipelineError>