struct EntryPoint {
stage: ShaderStage,
name: String,
early_depth_test: Option<EarlyDepthTest>,
workgroup_size: [u32; 3],
variable_ids: Vec<Word>,
}
Fields§
§stage: ShaderStage
§name: String
§early_depth_test: Option<EarlyDepthTest>
§workgroup_size: [u32; 3]
§variable_ids: Vec<Word>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for EntryPoint
impl RefUnwindSafe for EntryPoint
impl Send for EntryPoint
impl Sync for EntryPoint
impl Unpin for EntryPoint
impl UnwindSafe for EntryPoint
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more