Struct wgpu::util::DrawIndirect
source · [−]#[repr(C)]pub struct DrawIndirect {
pub vertex_count: u32,
pub instance_count: u32,
pub base_vertex: u32,
pub base_instance: u32,
}
Expand description
The structure expected in indirect_buffer
for RenderEncoder::draw_indirect
.
Fields
vertex_count: u32
The number of vertices to draw.
instance_count: u32
The number of instances to draw.
base_vertex: u32
The Index of the first vertex to draw.
base_instance: u32
The instance ID of the first instance to draw.
Has to be 0, unless Features::INDIRECT_FIRST_INSTANCE
is enabled.
Implementations
Trait Implementations
sourceimpl Clone for DrawIndirect
impl Clone for DrawIndirect
sourcefn clone(&self) -> DrawIndirect
fn clone(&self) -> DrawIndirect
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for DrawIndirect
impl Debug for DrawIndirect
sourceimpl Default for DrawIndirect
impl Default for DrawIndirect
sourcefn default() -> DrawIndirect
fn default() -> DrawIndirect
Returns the “default value” for a type. Read more
impl Copy for DrawIndirect
Auto Trait Implementations
impl RefUnwindSafe for DrawIndirect
impl Send for DrawIndirect
impl Sync for DrawIndirect
impl Unpin for DrawIndirect
impl UnwindSafe for DrawIndirect
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more