[][src]Struct wgpu::TextureUsage

#[repr(transparent)]pub struct TextureUsage { /* fields omitted */ }

Different ways that you can use a texture.

The usages determine what kind of memory the texture is allocated from and what actions the texture can partake in.

Implementations

impl TextureUsage[src]

pub const COPY_SRC: TextureUsage[src]

Allows a texture to be the source in a [CommandEncoder::copy_texture_to_buffer] or [CommandEncoder::copy_texture_to_texture] operation.

pub const COPY_DST: TextureUsage[src]

Allows a texture to be the destination in a [CommandEncoder::copy_texture_to_buffer], [CommandEncoder::copy_texture_to_texture], or [Queue::write_texture] operation.

pub const SAMPLED: TextureUsage[src]

Allows a texture to be a BindingType::SampledTexture in a bind group.

pub const STORAGE: TextureUsage[src]

Allows a texture to be a BindingType::StorageTexture in a bind group.

pub const OUTPUT_ATTACHMENT: TextureUsage[src]

Allows a texture to be a output attachment of a renderpass.

pub const fn empty() -> TextureUsage[src]

Returns an empty set of flags

pub const fn all() -> TextureUsage[src]

Returns the set containing all flags.

pub const fn bits(&self) -> u32[src]

Returns the raw value of the flags currently stored.

pub fn from_bits(bits: u32) -> Option<TextureUsage>[src]

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

pub const fn from_bits_truncate(bits: u32) -> TextureUsage[src]

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

pub const unsafe fn from_bits_unchecked(bits: u32) -> TextureUsage[src]

Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).

pub const fn is_empty(&self) -> bool[src]

Returns true if no flags are currently stored.

pub const fn is_all(&self) -> bool[src]

Returns true if all flags are currently set.

pub const fn intersects(&self, other: TextureUsage) -> bool[src]

Returns true if there are flags common to both self and other.

pub const fn contains(&self, other: TextureUsage) -> bool[src]

Returns true all of the flags in other are contained within self.

pub fn insert(&mut self, other: TextureUsage)[src]

Inserts the specified flags in-place.

pub fn remove(&mut self, other: TextureUsage)[src]

Removes the specified flags in-place.

pub fn toggle(&mut self, other: TextureUsage)[src]

Toggles the specified flags in-place.

pub fn set(&mut self, other: TextureUsage, value: bool)[src]

Inserts or removes the specified flags depending on the passed value.

Trait Implementations

impl Binary for TextureUsage[src]

impl BitAnd<TextureUsage> for TextureUsage[src]

type Output = TextureUsage

The resulting type after applying the & operator.

fn bitand(self, other: TextureUsage) -> TextureUsage[src]

Returns the intersection between the two sets of flags.

impl BitAndAssign<TextureUsage> for TextureUsage[src]

fn bitand_assign(&mut self, other: TextureUsage)[src]

Disables all flags disabled in the set.

impl BitOr<TextureUsage> for TextureUsage[src]

type Output = TextureUsage

The resulting type after applying the | operator.

fn bitor(self, other: TextureUsage) -> TextureUsage[src]

Returns the union of the two sets of flags.

impl BitOrAssign<TextureUsage> for TextureUsage[src]

fn bitor_assign(&mut self, other: TextureUsage)[src]

Adds the set of flags.

impl BitXor<TextureUsage> for TextureUsage[src]

type Output = TextureUsage

The resulting type after applying the ^ operator.

fn bitxor(self, other: TextureUsage) -> TextureUsage[src]

Returns the left flags, but with all the right flags toggled.

impl BitXorAssign<TextureUsage> for TextureUsage[src]

fn bitxor_assign(&mut self, other: TextureUsage)[src]

Toggles the set of flags.

impl Clone for TextureUsage[src]

impl Copy for TextureUsage[src]

impl Debug for TextureUsage[src]

impl<'de> Deserialize<'de> for TextureUsage[src]

impl Eq for TextureUsage[src]

impl Extend<TextureUsage> for TextureUsage[src]

impl FromIterator<TextureUsage> for TextureUsage[src]

impl Hash for TextureUsage[src]

impl LowerHex for TextureUsage[src]

impl Not for TextureUsage[src]

type Output = TextureUsage

The resulting type after applying the ! operator.

fn not(self) -> TextureUsage[src]

Returns the complement of this set of flags.

impl Octal for TextureUsage[src]

impl Ord for TextureUsage[src]

impl PartialEq<TextureUsage> for TextureUsage[src]

impl PartialOrd<TextureUsage> for TextureUsage[src]

impl Serialize for TextureUsage[src]

impl StructuralEq for TextureUsage[src]

impl StructuralPartialEq for TextureUsage[src]

impl Sub<TextureUsage> for TextureUsage[src]

type Output = TextureUsage

The resulting type after applying the - operator.

fn sub(self, other: TextureUsage) -> TextureUsage[src]

Returns the set difference of the two sets of flags.

impl SubAssign<TextureUsage> for TextureUsage[src]

fn sub_assign(&mut self, other: TextureUsage)[src]

Disables all flags enabled in the set.

impl UpperHex for TextureUsage[src]

Auto Trait Implementations

impl RefUnwindSafe for TextureUsage

impl Send for TextureUsage

impl Sync for TextureUsage

impl Unpin for TextureUsage

impl UnwindSafe for TextureUsage

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<N> NodeTrait for N where
    N: Copy + Ord + Hash
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.