[][src]Struct wgpu::TextureDescriptor

pub struct TextureDescriptor<'a> {
    pub label: Option<&'a str>,
    pub size: Extent3d,
    pub mip_level_count: u32,
    pub sample_count: u32,
    pub dimension: TextureDimension,
    pub format: TextureFormat,
    pub usage: TextureUsage,
}

Describes a Texture.

Fields

label: Option<&'a str>

Debug label of the texture. This will show up in graphics debuggers for easy identification.

size: Extent3d

Size of the texture. For a regular 1D/2D texture, the unused sizes will be 1. For 2DArray textures, Z is the number of 2D textures in that array.

mip_level_count: u32

Mip count of texture. For a texture with no extra mips, this must be 1.

sample_count: u32

Sample count of texture. If this is not 1, texture must have BindingType::SampledTexture::multisampled set to true.

dimension: TextureDimension

Dimensions of the texture.

format: TextureFormat

Format of the texture.

usage: TextureUsage

Allowed usages of the texture. If used in other ways, the operation will panic.

Trait Implementations

impl<'a> Clone for TextureDescriptor<'a>[src]

impl<'a> Debug for TextureDescriptor<'a>[src]

impl<'a> Eq for TextureDescriptor<'a>[src]

impl<'a> Hash for TextureDescriptor<'a>[src]

impl<'a> PartialEq<TextureDescriptor<'a>> for TextureDescriptor<'a>[src]

impl<'a> StructuralEq for TextureDescriptor<'a>[src]

impl<'a> StructuralPartialEq for TextureDescriptor<'a>[src]

Auto Trait Implementations

impl<'a> RefUnwindSafe for TextureDescriptor<'a>

impl<'a> Send for TextureDescriptor<'a>

impl<'a> Sync for TextureDescriptor<'a>

impl<'a> Unpin for TextureDescriptor<'a>

impl<'a> UnwindSafe for TextureDescriptor<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.