[][src]Struct wgpu::TextureCopyViewBase

pub struct TextureCopyViewBase<T> {
    pub texture: T,
    pub mip_level: u32,
    pub origin: Origin3d,
}

View of a texture which can be used to copy to/from a buffer/texture.

Fields

texture: T

The texture to be copied to/from.

mip_level: u32

The target mip level of the texture.

origin: Origin3d

The base texel of the texture in the selected mip_level.

Implementations

impl<T> TextureCopyView<T>[src]

pub fn new(texture: T) -> TextureCopyView<T>[src]

pub fn mip_level(&mut self, level: u32) -> &mut TextureCopyView<T>[src]

Trait Implementations

impl<T> Clone for TextureCopyView<T> where
    T: Clone
[src]

impl<T> Debug for TextureCopyView<T> where
    T: Debug
[src]

impl<'de, T> Deserialize<'de> for TextureCopyView<T> where
    T: Deserialize<'de>, 
[src]

impl<T> Serialize for TextureCopyView<T> where
    T: Serialize
[src]

Auto Trait Implementations

impl<T> RefUnwindSafe for TextureCopyView<T> where
    T: RefUnwindSafe

impl<T> Send for TextureCopyView<T> where
    T: Send

impl<T> Sync for TextureCopyView<T> where
    T: Sync

impl<T> Unpin for TextureCopyView<T> where
    T: Unpin

impl<T> UnwindSafe for TextureCopyView<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.