[][src]Struct wgpu::SwapChain

pub struct SwapChain { /* fields omitted */ }

Handle to a swap chain.

A SwapChain represents the image or series of images that will be presented to a Surface. A SwapChain may be created with Device::create_swap_chain.

Implementations

impl SwapChain[src]

pub fn get_current_frame(&self) -> Result<SwapChainFrame, SwapChainError>[src]

Returns the next texture to be presented by the swapchain for drawing.

When the SwapChainFrame returned by this method is dropped, the swapchain will present the texture to the associated Surface.

If a SwapChainFrame referencing this surface is alive when the swapchain is recreated, recreating the swapchain will panic.

Trait Implementations

impl Debug for SwapChain[src]

Auto Trait Implementations

impl !RefUnwindSafe for SwapChain

impl Send for SwapChain

impl Sync for SwapChain

impl Unpin for SwapChain

impl !UnwindSafe for SwapChain

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.