[][src]Struct wgpu::RenderPipelineDescriptorBase

pub struct RenderPipelineDescriptorBase<'a, L, D> {
    pub layout: Option<L>,
    pub vertex_stage: D,
    pub fragment_stage: Option<D>,
    pub rasterization_state: Option<RasterizationStateDescriptor>,
    pub primitive_topology: PrimitiveTopology,
    pub color_states: Cow<'a, [ColorStateDescriptor]>,
    pub depth_stencil_state: Option<DepthStencilStateDescriptor>,
    pub vertex_state: VertexStateDescriptor<'a>,
    pub sample_count: u32,
    pub sample_mask: u32,
    pub alpha_to_coverage_enabled: bool,
}

Describes a render (graphics) pipeline.

Fields

layout: Option<L>

The layout of bind groups for this pipeline.

vertex_stage: D

The compiled vertex stage and its entry point.

fragment_stage: Option<D>

The compiled fragment stage and its entry point, if any.

rasterization_state: Option<RasterizationStateDescriptor>

The rasterization process for this pipeline.

primitive_topology: PrimitiveTopology

The primitive topology used to interpret vertices.

color_states: Cow<'a, [ColorStateDescriptor]>

The effect of draw calls on the color aspect of the output target.

depth_stencil_state: Option<DepthStencilStateDescriptor>

The effect of draw calls on the depth and stencil aspects of the output target, if any.

vertex_state: VertexStateDescriptor<'a>

The vertex input state for this pipeline.

sample_count: u32

The number of samples calculated per pixel (for MSAA). For non-multisampled textures, this should be 1

sample_mask: u32

Bitmask that restricts the samples of a pixel modified by this pipeline. All samples can be enabled using the value !0

alpha_to_coverage_enabled: bool

When enabled, produces another sample mask per pixel based on the alpha output value, that is ANDed with the sample_mask and the primitive coverage to restrict the set of samples affected by a primitive.

The implicit mask produced for alpha of zero is guaranteed to be zero, and for alpha of one is guaranteed to be all 1-s.

Implementations

impl<'a, L, D> RenderPipelineDescriptor<'a, L, D>[src]

pub fn new(
    vertex_stage: D,
    primitive_topology: PrimitiveTopology,
    color_states: impl IntoCow<'a, [ColorStateDescriptor]>,
    vertex_state: VertexStateDescriptor<'a>
) -> RenderPipelineDescriptor<'a, L, D>
[src]

pub fn layout(&mut self, layout: L) -> &mut RenderPipelineDescriptor<'a, L, D>[src]

pub fn fragment_stage(
    &mut self,
    stage: D
) -> &mut RenderPipelineDescriptor<'a, L, D>
[src]

pub fn rasterization_state(
    &mut self,
    state: RasterizationStateDescriptor
) -> &mut RenderPipelineDescriptor<'a, L, D>
[src]

pub fn depth_stencil_state(
    &mut self,
    state: DepthStencilStateDescriptor
) -> &mut RenderPipelineDescriptor<'a, L, D>
[src]

pub fn sample_count(
    &mut self,
    count: u32
) -> &mut RenderPipelineDescriptor<'a, L, D>
[src]

pub fn sample_mask(
    &mut self,
    mask: u32
) -> &mut RenderPipelineDescriptor<'a, L, D>
[src]

pub fn alpha_to_coverage(&mut self) -> &mut RenderPipelineDescriptor<'a, L, D>[src]

Trait Implementations

impl<'a, L, D> Clone for RenderPipelineDescriptor<'a, L, D> where
    D: Clone,
    L: Clone
[src]

impl<'a, L, D> Debug for RenderPipelineDescriptor<'a, L, D> where
    D: Debug,
    L: Debug
[src]

impl<'de, 'a, L, D> Deserialize<'de> for RenderPipelineDescriptor<'a, L, D> where
    D: Deserialize<'de>,
    L: Deserialize<'de>, 
[src]

impl<'a, L, D> Serialize for RenderPipelineDescriptor<'a, L, D> where
    D: Serialize,
    L: Serialize
[src]

Auto Trait Implementations

impl<'a, L, D> RefUnwindSafe for RenderPipelineDescriptor<'a, L, D> where
    D: RefUnwindSafe,
    L: RefUnwindSafe

impl<'a, L, D> Send for RenderPipelineDescriptor<'a, L, D> where
    D: Send,
    L: Send

impl<'a, L, D> Sync for RenderPipelineDescriptor<'a, L, D> where
    D: Sync,
    L: Sync

impl<'a, L, D> Unpin for RenderPipelineDescriptor<'a, L, D> where
    D: Unpin,
    L: Unpin

impl<'a, L, D> UnwindSafe for RenderPipelineDescriptor<'a, L, D> where
    D: UnwindSafe,
    L: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.