[][src]Struct wgpu::RenderPassDepthStencilAttachmentDescriptor

pub struct RenderPassDepthStencilAttachmentDescriptor<'a> {
    pub attachment: &'a TextureView,
    pub depth_ops: Option<Operations<f32>>,
    pub stencil_ops: Option<Operations<u32>>,

Describes a depth/stencil attachment to a RenderPass.


attachment: &'a TextureView

The view to use as an attachment.

depth_ops: Option<Operations<f32>>

What operations will be performed on the depth part of the attachment.

stencil_ops: Option<Operations<u32>>

What operations will be performed on the stencil part of the attachment.

Trait Implementations

impl<'a> Clone for RenderPassDepthStencilAttachmentDescriptor<'a>[src]

impl<'a> Debug for RenderPassDepthStencilAttachmentDescriptor<'a>[src]

Auto Trait Implementations

impl<'a> !RefUnwindSafe for RenderPassDepthStencilAttachmentDescriptor<'a>

impl<'a> Send for RenderPassDepthStencilAttachmentDescriptor<'a>

impl<'a> Sync for RenderPassDepthStencilAttachmentDescriptor<'a>

impl<'a> Unpin for RenderPassDepthStencilAttachmentDescriptor<'a>

impl<'a> !UnwindSafe for RenderPassDepthStencilAttachmentDescriptor<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.