wgpu_core/command/
encoder.rs1use alloc::{sync::Arc, vec::Vec};
2
3use crate::{
4 command::memory_init::CommandBufferTextureMemoryActions, device::Device,
5 init_tracker::BufferInitTrackerAction, ray_tracing::AsAction, snatch::SnatchGuard,
6 track::Tracker,
7};
8
9pub(crate) struct EncodingState<'snatch_guard, 'cmd_enc, 'raw_encoder> {
12 pub(crate) device: &'cmd_enc Arc<Device>,
13
14 pub(crate) raw_encoder: &'raw_encoder mut dyn hal::DynCommandEncoder,
15
16 pub(crate) tracker: &'cmd_enc mut Tracker,
17 pub(crate) buffer_memory_init_actions: &'cmd_enc mut Vec<BufferInitTrackerAction>,
18 pub(crate) texture_memory_actions: &'cmd_enc mut CommandBufferTextureMemoryActions,
19 pub(crate) as_actions: &'cmd_enc mut Vec<AsAction>,
20 pub(crate) indirect_draw_validation_resources:
21 &'cmd_enc mut crate::indirect_validation::DrawResources,
22
23 pub(crate) snatch_guard: &'snatch_guard SnatchGuard<'snatch_guard>,
24
25 pub(crate) debug_scope_depth: &'cmd_enc mut u32,
30}