wgpu/api/
command_buffer_actions.rs

1use alloc::{sync::Arc, vec::Vec};
2
3use crate::{util::Mutex, *};
4
5/// A deferred buffer mapping request captured during encoding (or a pass)
6/// and executed later when the command buffer is submitted.
7pub(crate) struct DeferredBufferMapping {
8    pub buffer: api::Buffer,
9    pub mode: MapMode,
10    pub offset: BufferAddress,
11    pub size: BufferAddress,
12    pub callback: dispatch::BufferMapCallback,
13}
14
15pub(super) type SharedDeferredCommandBufferActions = Arc<Mutex<DeferredCommandBufferActions>>;
16
17/// Set of actions to take when the command buffer is submitted.
18#[derive(Default)]
19pub(crate) struct DeferredCommandBufferActions {
20    pub buffer_mappings: Vec<DeferredBufferMapping>,
21    pub on_submitted_work_done_callbacks: Vec<dispatch::BoxSubmittedWorkDoneCallback>,
22}
23
24impl DeferredCommandBufferActions {
25    pub fn append(&mut self, other: &mut Self) {
26        self.buffer_mappings.append(&mut other.buffer_mappings);
27        self.on_submitted_work_done_callbacks
28            .append(&mut other.on_submitted_work_done_callbacks);
29    }
30
31    pub fn execute(self, queue: &dispatch::DispatchQueue) {
32        for mapping in self.buffer_mappings {
33            mapping.buffer.map_async(
34                mapping.mode,
35                mapping.offset..mapping.offset + mapping.size,
36                mapping.callback,
37            );
38        }
39        for callback in self.on_submitted_work_done_callbacks {
40            queue.on_submitted_work_done(callback);
41        }
42    }
43}
44
45impl core::fmt::Debug for DeferredCommandBufferActions {
46    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
47        f.debug_struct("DeferredCommandBufferActions")
48            .field("buffer_mappings.len()", &self.buffer_mappings.len())
49            .field(
50                "on_submitted_work_done_callbacks.len()",
51                &self.on_submitted_work_done_callbacks.len(),
52            )
53            .finish()
54    }
55}
56
57// We can't just implement this on CommandEncoders as by default passes make it so that
58// you can't call any commands on the encoder while this is happening. As such, we need
59// to implement these methods on the passes too. Use a macro to avoid massive code duplication
60macro_rules! impl_deferred_command_buffer_actions {
61    () => {
62        /// On submission, maps the buffer to host (CPU) memory, making it available
63        /// for reading or writing via [`get_mapped_range()`](Buffer::get_mapped_range).
64        /// The buffer becomes accessible once the `callback` is invoked with [`Ok`].
65        ///
66        /// Use this when you need to submit work that uses the buffer before mapping it.
67        /// Because that submission must happen before calling `map_async`, this method
68        /// schedules the mapping for after submission, avoiding extra calls to
69        /// [`Buffer::map_async()`] or [`BufferSlice::map_async()`] and letting you start
70        /// the mapping from a more convenient place.
71        ///
72        /// For the callback to run, either [`queue.submit(..)`][q::s], [`instance.poll_all(..)`][i::p_a],
73        /// or [`device.poll(..)`][d::p] must be called elsewhere in the runtime, possibly integrated
74        /// into an event loop or run on a separate thread.
75        ///
76        /// The callback runs on the thread that first calls one of the above functions
77        /// after the GPU work completes. There are no restrictions on the code you can run
78        /// in the callback; however, on native the polling call will not return until the
79        /// callback finishes, so keep callbacks short (set flags, send messages, etc.).
80        ///
81        /// While a buffer is mapped, it cannot be used by other commands; at any time,
82        /// either the GPU or the CPU has exclusive access to the buffer’s contents.
83        ///
84        /// # Panics
85        ///
86        /// - If `bounds` is outside the bounds of `buffer`.
87        ///
88        /// # Panics During Submit
89        ///
90        /// - If the buffer is already mapped.
91        /// - If the buffer’s [`BufferUsages`] do not allow the requested [`MapMode`].
92        /// - If `bounds` is outside of the bounds of `buffer`.
93        /// - If `bounds` does not start at a multiple of [`MAP_ALIGNMENT`].
94        /// - If `bounds` has a length that is not a multiple of 4.
95        ///
96        /// [q::s]: Queue::submit
97        /// [i::p_a]: Instance::poll_all
98        /// [d::p]: Device::poll
99        /// [CEmbos]: CommandEncoder::map_buffer_on_submit
100        /// [CBmbos]: CommandBuffer::map_buffer_on_submit
101        /// [RPmbos]: RenderPass::map_buffer_on_submit
102        /// [CPmbos]: ComputePass::map_buffer_on_submit
103        pub fn map_buffer_on_submit<S: core::ops::RangeBounds<BufferAddress>>(
104            &self,
105            buffer: &api::Buffer,
106            mode: MapMode,
107            bounds: S,
108            callback: impl FnOnce(Result<(), BufferAsyncError>) + WasmNotSend + 'static,
109        ) {
110            let (offset, size) = range_to_offset_size(bounds, buffer.size);
111            self.actions.lock().buffer_mappings.push(
112                crate::api::command_buffer_actions::DeferredBufferMapping {
113                    buffer: buffer.clone(),
114                    mode,
115                    offset,
116                    size,
117                    callback: alloc::boxed::Box::new(callback),
118                },
119            );
120        }
121
122        /// Registers a callback that is invoked when this command buffer’s work finishes
123        /// executing on the GPU. When this callback runs, all mapped-buffer callbacks
124        /// registered for the same submission are guaranteed to have been called.
125        ///
126        /// For the callback to run, either [`queue.submit(..)`][q::s], [`instance.poll_all(..)`][i::p_a],
127        /// or [`device.poll(..)`][d::p] must be called elsewhere in the runtime, possibly integrated
128        /// into an event loop or run on a separate thread.
129        ///
130        /// The callback runs on the thread that first calls one of the above functions
131        /// after the GPU work completes. There are no restrictions on the code you can run
132        /// in the callback; however, on native the polling call will not return until the
133        /// callback finishes, so keep callbacks short (set flags, send messages, etc.).
134        ///
135        /// [q::s]: Queue::submit
136        /// [i::p_a]: Instance::poll_all
137        /// [d::p]: Device::poll
138        pub fn on_submitted_work_done(&self, callback: impl FnOnce() + Send + 'static) {
139            self.actions
140                .lock()
141                .on_submitted_work_done_callbacks
142                .push(alloc::boxed::Box::new(callback));
143        }
144    };
145}
146
147pub(crate) use impl_deferred_command_buffer_actions;